Problem 35
Question
The cost (c) of playing an online computer game for a time \((t)\) in hours is given by the equation \(c=3 t+5\). Label the horizontal axis \(t\) and the vertical axis \(c\), and graph the equation for nonnegative values of \(t\).
Step-by-Step Solution
Verified Answer
Plot the equation \(c = 3t + 5\) starting from \(c = 5\) for \(t = 0\) on a coordinate plane; connect points to form a line.
1Step 1: Understand the Equation
The given equation is a linear equation in the form of \(c = 3t + 5\), where \(c\) is the total cost, and \(t\) is the time in hours. This equation shows a direct relationship between the hours played and the cost.
2Step 2: Determine Key Points
To plot the graph, identify key points by choosing values for \(t\). Start with \(t = 0\): \(c = 3(0) + 5 = 5\). For \(t = 1\): \(c = 3(1) + 5 = 8\). For \(t = 2\): \(c = 3(2) + 5 = 11\). Continue this to get enough points.
3Step 3: Plot Key Points on Graph
On the graph, label the horizontal axis as \(t\) (time in hours) and the vertical axis as \(c\) (cost). Plot the calculated points: (0,5), (1,8), and (2,11). Extend this process for other values of \(t\) if needed to ensure a complete graph.
4Step 4: Draw the Line
Connect the plotted points with a straight line. Since this is a linear equation, the points should lie along this line. The line represents the relationship between \(t\) and \(c\) for nonnegative values of \(t\).
5Step 5: Analyze the Graph
Observe that the line intercepts the \(c\)-axis at \(c = 5\) when \(t = 0\). The slope of the line is \(3\), indicating that for each additional hour played, the cost increases by \(3\).
Key Concepts
Graphing EquationsSlope-Intercept FormPlotting Points
Graphing Equations
Graphing equations is a visual method to understand how variables in equations relate to each other. For instance, in the equation \(c = 3t + 5\), we graph to see how the game cost \(c\) changes as the playtime \(t\) increases. The axes on the graph help in showing the relationship between these two quantities. The horizontal axis, or \(x\)-axis in this case, is labeled \(t\) for time. The vertical axis, or \(y\)-axis, is labeled \(c\) for cost.
- Each point on the graph corresponds to a specific value of \(t\) and \(c\).
- The graph of a linear equation will be a straight line.
Slope-Intercept Form
The slope-intercept form is one of the most useful forms to write linear equations. It looks like \(y = mx + b\), where \(m\) is the slope and \(b\) is the \(y\)-intercept. For our equation \(c = 3t + 5\), it perfectly fits into this form with \(c\) as \(y\), \(t\) as \(x\), giving:
- \(m = 3\): This slope tells us how steep the line is. Here, it means that for each hour of playtime, the cost goes up by 3 units.
- \(b = 5\): This is where the line crosses the vertical axis. It indicates the starting cost when \(t = 0\).
Plotting Points
Plotting points is a fundamental skill in graphing. It involves identifying the exact location on the graph using ordered pairs \((t, c)\). Let's take a look at how points are plotted according to our given equation.
- Start by choosing values for \(t\), such as 0, 1, 2.
- Calculate \(c\) for each value (e.g., \(t = 0\), \(c = 5\); \(t = 1\), \(c = 8\)).
- Place each ordered pair like \((0,5), (1,8), (2,11)\) on the graph accordingly.
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