Problem 17
Question
In Problems 17-22, find \(\mathbf{x}+\mathbf{y}\) for the given vectors \(\mathbf{x}\) and \(\mathbf{y}\). Represent \(\mathbf{x}, \mathbf{y}\), and \(\mathbf{x}+\mathbf{y}\) in the plane, and explain graphically how vou add \(\mathbf{x}\) and \(\mathbf{v}\) $$ \mathbf{x}=\left[\begin{array}{l} 1 \\ 2 \end{array}\right] \text { and } \mathbf{y}=\left[\begin{array}{l} 3 \\ 2 \end{array}\right] $$
Step-by-Step Solution
Verified Answer
The sum of the vectors is \( \begin{bmatrix} 4 \\ 4 \end{bmatrix} \). Graphically, this is achieved by placing \( \mathbf{y} \) at the head of \( \mathbf{x} \), arriving at \( (4,4) \).
1Step 1: Identify the Problem
We need to find the sum of two vectors, \( \mathbf{x} \) and \( \mathbf{y} \). The vectors are \( \mathbf{x} = \begin{bmatrix} 1 \ 2 \end{bmatrix} \) and \( \mathbf{y} = \begin{bmatrix} 3 \ 2 \end{bmatrix} \).
2Step 2: Vector Addition Formula
To add two vectors \( \mathbf{x} = \begin{bmatrix} x_1 \ x_2 \end{bmatrix} \) and \( \mathbf{y} = \begin{bmatrix} y_1 \ y_2 \end{bmatrix} \), use the formula \( \mathbf{x} + \mathbf{y} = \begin{bmatrix} x_1 + y_1 \ x_2 + y_2 \end{bmatrix} \).
3Step 3: Calculate Vector Sum
Using the vectors given, calculate \( \mathbf{x} + \mathbf{y} = \begin{bmatrix} 1 + 3 \ 2 + 2 \end{bmatrix} = \begin{bmatrix} 4 \ 4 \end{bmatrix} \).
4Step 4: Graphical Representation of Vectors
In a coordinate plane, represent \( \mathbf{x} \) as an arrow starting from the origin \( (0, 0) \) to \( (1, 2) \), and \( \mathbf{y} \) as an arrow from the origin to \( (3, 2) \).
5Step 5: Graphical Addition of Vectors
To graphically add \( \mathbf{x} \) and \( \mathbf{y} \), place the tail of \( \mathbf{y} \) at the head of \( \mathbf{x} \). The result summation vector \( \mathbf{x} + \mathbf{y} \) is represented as an arrow starting from the origin \( (0,0) \) to the endpoint \((4,4)\). This represents the resultant vector.
Key Concepts
Understanding the Coordinate PlaneGraphical Representation of VectorsExploring the Resultant Vector
Understanding the Coordinate Plane
The coordinate plane is a fundamental concept in mathematics and is essential for understanding vector addition. This plane is a two-dimensional surface made by the intersection of a horizontal axis, usually called the x-axis, and a vertical axis, known as the y-axis. The point where these two axes intersect is the origin, labeled as (0, 0).
When working with vectors like \[ \mathbf{x} = \begin{bmatrix} 1 \ 2 \end{bmatrix} \] and \[ \mathbf{y} = \begin{bmatrix} 3 \ 2 \end{bmatrix} \], we use the coordinate plane to specifically place these vectors in their designated positions.
When working with vectors like \[ \mathbf{x} = \begin{bmatrix} 1 \ 2 \end{bmatrix} \] and \[ \mathbf{y} = \begin{bmatrix} 3 \ 2 \end{bmatrix} \], we use the coordinate plane to specifically place these vectors in their designated positions.
- The first number in a vector, known as the x-coordinate, corresponds to a position along the x-axis.
- The second number, the y-coordinate, refers to a spot along the y-axis.
Graphical Representation of Vectors
Graphical representation is a powerful way to visualize and understand vectors. Vectors are depicted as arrows on the coordinate plane. The direction and magnitude (length) of these arrows represent the vector's characteristics.
To graph the vector \[ \mathbf{x} = \begin{bmatrix} 1 \ 2 \end{bmatrix} \], we draw an arrow from the origin (0,0) to the point (1,2).Similarly, for \[ \mathbf{y} = \begin{bmatrix} 3 \ 2 \end{bmatrix} \], the arrow would start at the origin and end at (3,2).
To graph the vector \[ \mathbf{x} = \begin{bmatrix} 1 \ 2 \end{bmatrix} \], we draw an arrow from the origin (0,0) to the point (1,2).Similarly, for \[ \mathbf{y} = \begin{bmatrix} 3 \ 2 \end{bmatrix} \], the arrow would start at the origin and end at (3,2).
- Arrows indicate direction and length signify vector magnitude.
- Placing these vectors on a graph helps in understanding spatial relations and performing vector operations like addition.
Exploring the Resultant Vector
A resultant vector is what you get when you add two or more vectors together. It shows the combined effect of the original vectors. In our exercise, we calculated the resultant vector by adding \( \mathbf{x} \) and \( \mathbf{y} \). The formula used was
\[ \mathbf{x} + \mathbf{y} = \begin{bmatrix} 4 \ 4 \end{bmatrix} \].
This result tells us that the resulting vector moves four units in the x-direction and four units in the y-direction from the origin.
\[ \mathbf{x} + \mathbf{y} = \begin{bmatrix} 4 \ 4 \end{bmatrix} \].
This result tells us that the resulting vector moves four units in the x-direction and four units in the y-direction from the origin.
- To graphically determine the resultant vector, you can place the tail of one vector at the head of the other.
- This sequential arrangement visually demonstrates their addition.
Other exercises in this chapter
Problem 17
Zach wants to buy fish and plants for his aquarium. Each fish costs \(\$ 2.30 ;\) each plant costs \(\$ 1.70 .\) He buys a total of 11 items and spends a total
View solution Problem 17
Find the dot product of \(\mathbf{x}=[0,-1,3]^{\prime}\) and \(\mathbf{y}=[-3,1,1]^{\prime}\).
View solution Problem 18
Suppose that \(A\) is an \(m \times n\) matrix. Show that $$ \left(A^{\prime}\right)^{\prime}=A $$
View solution Problem 18
Eind the dot product of \(\mathbf{x}=[2,-3,1]^{\prime}\) and \(\mathbf{v}=[3,1,-2]^{\prime}\)
View solution