Problem 96
Question
A batter hits a fly ball which leaves the bat \(0.90 \mathrm{~m}\) above the ground at an angle of \(61^{\circ}\) with an initial speed of \(28 \mathrm{~m} / \mathrm{s}\) heading toward centerfield. Ignore air resistance. \((a)\) How far from home plate would the ball land if not caught? \((b)\) The ball is caught by the centerfielder who, starting at a distance of \(105 \mathrm{~m}\) from home plate, runs straight toward home plate at a constant speed and makes the catch at ground level. Find his speed.
Step-by-Step Solution
Verified Answer
(a) The ball lands approximately 68.55 m from home plate. (b) The centerfielder's speed is approximately 7.24 m/s.
1Step 1: Break Down the Initial Velocity into Components
The initial velocity of the ball can be broken down into horizontal and vertical components using trigonometry. The horizontal component is given by \( v_{x_0} = v_0 \cos(\theta) \) and the vertical component is \( v_{y_0} = v_0 \sin(\theta) \). Substitute the given values: \( v_0 = 28 \mathrm{~m/s} \) and \( \theta = 61^{\circ} \).\[ v_{x_0} = 28 \cos(61^{\circ}) \approx 13.64 \mathrm{~m/s} \]\[ v_{y_0} = 28 \sin(61^{\circ}) \approx 24.30 \mathrm{~m/s} \]
2Step 2: Determine Time of Flight
The time it takes for the ball to reach the ground can be found using the equation for vertical motion. Use the formula: \( y = y_0 + v_{y_0}t - \frac{1}{2}gt^2 \), where \( y_0 = 0.90 \mathrm{~m} \), \( y = 0 \) (ground level), and \( g = 9.81 \mathrm{~m/s^2} \).Substitute in the known values:\[ 0 = 0.90 + 24.30t - \frac{1}{2}(9.81)t^2 \] Solving this quadratic equation gives \( t \approx 5.03 \mathrm{~s} \).
3Step 3: Calculate Horizontal Distance
The horizontal distance the ball travels is given by \( x = v_{x_0} t \). Use the horizontal velocity calculated in Step 1 and the time from Step 2:\[ x = 13.64 \times 5.03 \approx 68.55 \mathrm{~m} \]
4Step 4: Calculate the Speed of the Centerfielder
The centerfielder starts 105 m from home plate and covers the remaining distance to catch the ball. The distance he needs to cover is \( 105 - 68.55 = 36.45 \mathrm{~m} \). Using the flight time of \( t = 5.03 \mathrm{~s} \), his speed \( v = \frac{\text{distance}}{\text{time}} \) is:\[ v = \frac{36.45}{5.03} \approx 7.24 \mathrm{~m/s} \]
Key Concepts
KinematicsTrigonometric DecompositionQuadratic Equation
Kinematics
Kinematics is the branch of mechanics that describes the motion of objects without considering the forces causing such motion. In projectile motion problems like our fly ball scenario, we focus on key kinematic equations that relate displacement, velocity, and acceleration over time.
For projectiles, it's important to remember:
For projectiles, it's important to remember:
- Horizontal and vertical motions can be independently analyzed.
- Horizontal motion occurs at a constant velocity since there is no horizontal acceleration (ignoring air resistance).
- Vertical motion is influenced by gravitational acceleration, which is constant at approximately 9.81 m/s².
Trigonometric Decomposition
Trigonometric decomposition is a crucial step in solving projectile motion problems. It involves breaking down the initial velocity into horizontal and vertical components, making it easier to study them separately.
Given an initial velocity, \(v_0\), and launch angle, \(\theta\), use trigonometry:
Given an initial velocity, \(v_0\), and launch angle, \(\theta\), use trigonometry:
- The horizontal component: \(v_{x_0} = v_0 \cos(\theta)\)
- The vertical component: \(v_{y_0} = v_0 \sin(\theta)\)
Quadratic Equation
Solving the quadratic equation is a common task when analyzing projectile motion, especially when determining the time of flight or the vertical motion of a projectile. In our exercise, we use the equation:\[ y = y_0 + v_{y_0}t - \frac{1}{2}gt^2 \]This equation describes how the vertical position changes over time, taking into account initial height \(y_0\), initial vertical velocity \(v_{y_0}\), and gravitational acceleration \(g\).
Rearranging and solving for \(t\) typically involves using the quadratic formula:\[ t = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a} \]Where \(a = -\frac{1}{2}g\), \(b = v_{y_0}\), and \(c = y_0\). In our ball scenario, solving this gives us the time, approximately 5.03 seconds, indicating how long the projectile stays in the air before hitting the ground.
Rearranging and solving for \(t\) typically involves using the quadratic formula:\[ t = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a} \]Where \(a = -\frac{1}{2}g\), \(b = v_{y_0}\), and \(c = y_0\). In our ball scenario, solving this gives us the time, approximately 5.03 seconds, indicating how long the projectile stays in the air before hitting the ground.
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