Problem 80
Question
The height of a projectile shot straight up into the air at 80 feet/second from the ground is given by \(h(t)=-16 t 2+80 t\). At what time will the projectile reach 95 feet? Part D: Discussion Board
Step-by-Step Solution
Verified Answer
The projectile reaches 95 feet at approximately 1.57 seconds and 3.06 seconds.
1Step 1: Understanding the Problem
We are given the equation for the height of a projectile: \(h(t) = -16t^2 + 80t\). We need to find the time \(t\) when the projectile reaches a height of 95 feet.
2Step 2: Setting Up the Equation
To find the time \(t\) when the projectile is at 95 feet, we set the height equation equal to 95: \(-16t^2 + 80t = 95\).
3Step 3: Rearranging the Equation
Rearrange the equation into standard quadratic form: \(-16t^2 + 80t - 95 = 0\).
4Step 4: Using the Quadratic Formula
We use the quadratic formula \(t = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}\), where \(a = -16\), \(b = 80\), and \(c = -95\).
5Step 5: Calculating the Discriminant
Calculate the discriminant: \(b^2 - 4ac = 80^2 - 4(-16)(-95)\). First, \(b^2 = 6400\), and \(4 \cdot 16 \cdot 95 = 6080\). Thus, the discriminant is \(6400 - 6080 = 320\).
6Step 6: Finding the Roots
Substitute into the quadratic formula: \(t = \frac{-80 \pm \sqrt{320}}{-32}\). Simplify \(\sqrt{320} = 8\sqrt{5}\). Thus, \(t = \frac{-80 \pm 8\sqrt{5}}{-32}\).
7Step 7: Simplifying the Solutions
Simplify the solutions: \(t = \frac{80 \pm 8\sqrt{5}}{32}\). Split it into two solutions: \(t_1 = \frac{80 + 8\sqrt{5}}{32}\) and \(t_2 = \frac{80 - 8\sqrt{5}}{32}\).
8Step 8: Approximating the Solutions
Calculate the approximate values: \(t_1 = \frac{80 + 17.89}{32} \approx 3.06\) seconds and \(t_2 = \frac{80 - 17.89}{32} \approx 1.57\) seconds. Both times when the projectile reaches 95 feet due to symmetry.
Key Concepts
Projectile MotionDiscriminantQuadratic FormulaSolving Quadratics
Projectile Motion
Projectile motion is a fascinating concept in physics that describes the motion of an object thrown into the air. When dealing with projectile motion, the key is to understand how different variables such as gravity, initial velocity, and time interact. In this context, the projectile is launched straight up with an initial speed of 80 feet per second.
The equation given, \(h(t) = -16t^2 + 80t\), describes the height \(h\) in feet as a function of time \(t\) in seconds. Here,
The equation given, \(h(t) = -16t^2 + 80t\), describes the height \(h\) in feet as a function of time \(t\) in seconds. Here,
- \(-16\) is the coefficient related to gravity, which affects how quickly the object slows down and reverses direction.
- The term \(80t\) represents the initial velocity.
Discriminant
The discriminant is a crucial component of solving quadratic equations using the quadratic formula. It provides valuable insights into the nature of the roots. For any quadratic equation of the form \(ax^2 + bx + c = 0\), the discriminant \(D\) is calculated as \(b^2 - 4ac\).
In our specific scenario, the discriminant helps determine how many times the projectile reaches 95 feet. A positive discriminant indicates two real and distinct solutions, suggesting two times at which the height is achieved. A discriminant of zero would mean it only reaches it once, and a negative discriminant would indicate it never reaches this height. In this case, the discriminant is 320, resulting in two valid solutions that the projectile reaches the specific height of 95 feet.
In our specific scenario, the discriminant helps determine how many times the projectile reaches 95 feet. A positive discriminant indicates two real and distinct solutions, suggesting two times at which the height is achieved. A discriminant of zero would mean it only reaches it once, and a negative discriminant would indicate it never reaches this height. In this case, the discriminant is 320, resulting in two valid solutions that the projectile reaches the specific height of 95 feet.
Quadratic Formula
The quadratic formula is a versatile tool used to find the roots of any quadratic equation. It is expressed as \(x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}\). This formula allows us to directly solve quadratics without factoring or graphing.
In our problem, with the equation rearranged into the standard form, the quadratic formula becomes our go-to for finding the value of \(t\) such that \(-16t^2 + 80t - 95 = 0\).
Utilizing the formula involves:
In our problem, with the equation rearranged into the standard form, the quadratic formula becomes our go-to for finding the value of \(t\) such that \(-16t^2 + 80t - 95 = 0\).
Utilizing the formula involves:
- Identifying \(a=-16\), \(b=80\), and \(c=-95\).
- Calculating the discriminant \(b^2 - 4ac\).
- Substituting these into the formula to find \(t\).
Solving Quadratics
Solving quadratic equations is a fundamental skill in algebra, necessary for analyzing scenarios like projectile motion. There are several methods to solve quadratics, including factoring, completing the square, and using the quadratic formula.
For this problem, using the quadratic formula was the most effective approach. The equation was rearranged into quadratic form \(-16t^2 + 80t - 95 = 0\), making it ready for applying the formula. With the calculated discriminant, the substitution into the quadratic formula provided two solutions for \(t\). These solutions, once simplified and approximated, gave \(t_1 \approx 3.06\) and \(t_2 \approx 1.57\).
This process demonstrates how quadratic equations can model real-world scenarios and can be solved systematically to find precise answers.
For this problem, using the quadratic formula was the most effective approach. The equation was rearranged into quadratic form \(-16t^2 + 80t - 95 = 0\), making it ready for applying the formula. With the calculated discriminant, the substitution into the quadratic formula provided two solutions for \(t\). These solutions, once simplified and approximated, gave \(t_1 \approx 3.06\) and \(t_2 \approx 1.57\).
This process demonstrates how quadratic equations can model real-world scenarios and can be solved systematically to find precise answers.
Other exercises in this chapter
Problem 80
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Set up an algebraic equation and use it to solve the following. If 20 is subtracted from the square of a number, then the result is \(4 .\) Find the number.
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Graph. Find the vertex and the y-intercept. In addition, find the x-intercepts if they exist. $$ y=-2 x 2+8 x-7 $$
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