Problem 55
Question
A firefighting crew uses a water cannon that shoots water at 25.0 \(\mathrm{m} / \mathrm{s}\) at a fixed angle of \(53.0^{\circ}\) above the horizontal. The firefighters want to direct the water at a blaze that is 10.0 \(\mathrm{m}\) above ground level. How far from the building should they position their cannon? There are two possibilities; can you get them both? (Hint: Start with a sketch showing the trajectory of the water.)
Step-by-Step Solution
Verified Answer
About 8.1 m and 23.6 m are the two possible distances.
1Step 1: Break Down the Problem
We have a projectile motion problem where water is fired at an initial speed of 25.0 m/s and an angle of 53.0 degrees. The goal is to find the horizontal distance (range) needed to reach a height of 10.0 m.
2Step 2: Resolve Initial Velocity into Components
Calculate the initial velocity components. Use sine and cosine to resolve the initial velocity:\( v_{0x} = v_0 \cos \theta = 25.0 \cos 53.0^{\circ} \)\( v_{0y} = v_0 \sin \theta = 25.0 \sin 53.0^{\circ} \)
3Step 3: Use Vertical Motion to Find Time
For vertical motion, use the equation:\( y = v_{0y}t - \frac{1}{2}gt^2 \)Set \( y = 10.0 \text{ m} \) and solve for time \( t \) using \( 10.0 = (25.0 \sin 53.0^{\circ})t - \frac{1}{2}(9.8)t^2 \)
4Step 4: Solve the Quadratic Equation
Rearrange the equation from Step 3:\( 4.9t^2 - 19.94t + 10 = 0 \)Use the quadratic formula:\( t = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a} \)Plug in \( a = 4.9 \), \( b = -19.94 \), \( c = 10 \). This yields two times.
5Step 5: Calculate Horizontal Distance for Each Time
For each time solution from the quadratic equation, calculate the horizontal distance using:\( x = v_{0x}t \) For both positive time results, calculate:\( x = (25.0 \cos 53.0^{\circ})t \)
6Step 6: Choose the Valid Distances
Calculate the horizontal distances from Step 5 and identify both positive values. These values will give us the two possible distances where the water can reach a height of 10.0 m.
Key Concepts
Initial Velocity ComponentsQuadratic EquationTrajectoryVertical Motion Equations
Initial Velocity Components
When dealing with projectile motion problems, one of the first steps is to break down the initial velocity into components. This helps in analyzing the motion in both the horizontal and vertical directions separately.
In this case, we have an initial speed of 25.0 m/s at an angle of 53.0 degrees. By using trigonometric functions such as sine and cosine, we can resolve this velocity into two components:
In this case, we have an initial speed of 25.0 m/s at an angle of 53.0 degrees. By using trigonometric functions such as sine and cosine, we can resolve this velocity into two components:
- Horizontal Velocity, \( v_{0x} = v_0 \cos \theta \). For the given example:
\( v_{0x} = 25.0 \cos 53.0^{\circ} \). - Vertical Velocity, \( v_{0y} = v_0 \sin \theta \). Here:
\( v_{0y} = 25.0 \sin 53.0^{\circ} \).
Quadratic Equation
Once we break down the components, we often use the quadratic equation to solve for the time 't' at which the projectile reaches a certain height.
The vertical motion is given by the equation:\[ y = v_{0y}t - \frac{1}{2}gt^2 \]In this problem, we set \( y = 10.0 \) m to find when the projectile reaches the blaze. Substituting the known values will give us a quadratic equation:\[ 4.9t^2 - 19.94t + 10 = 0 \]
This is a standard form of a quadratic equation, \( at^2 + bt + c = 0 \). Here:
The vertical motion is given by the equation:\[ y = v_{0y}t - \frac{1}{2}gt^2 \]In this problem, we set \( y = 10.0 \) m to find when the projectile reaches the blaze. Substituting the known values will give us a quadratic equation:\[ 4.9t^2 - 19.94t + 10 = 0 \]
This is a standard form of a quadratic equation, \( at^2 + bt + c = 0 \). Here:
- \( a = 4.9 \)
- \( b = -19.94 \)
- \( c = 10 \)
Trajectory
A trajectory is the path that a projectile follows through space as a function of time.Understanding trajectory is essential for predicting where a projectile will land.In our example, the water follows a parabolic path due to the combined effects of horizontal and vertical motions.
The shape of this path is determined by:
The shape of this path is determined by:
- Initial velocity - both its magnitude and direction.
- Acceleration due to gravity - acting downwards at 9.8 m/s\(^2\).
Vertical Motion Equations
Vertical motion equations describe how the vertical position of the projectile changes over time due to gravity. The equation used in this scenario is:\[ y = v_{0y}t - \frac{1}{2}gt^2 \]
Breaking this down:
Breaking this down:
- \(y\): Vertical position (height).
- \(v_{0y}\): Initial vertical velocity.
- \(t\): Time.
- \(g\): Gravitational constant (9.8 m/s\(^2\)).
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