Problem 34
Question
The Beretta Model \(92 \mathrm{~S}\) (the standard-issue U.S. army pistol) has a barrel \(127 \mathrm{~mm}\) long. The bullets leave this barrel with a muzzle velocity of \(335 \mathrm{~m} / \mathrm{s}\). (a) What is the acceleration of the bullet while it is in the barrel, assuming it to be constant? Express your answer in \(\mathrm{m} / \mathrm{s}^{2}\) and in \(g^{\prime}\) s. (b) For how long is the bullet in the barrel?
Step-by-Step Solution
Verified Answer
Acceleration: \(441612.2 \text{ m/s}^2\) and \(45016.8 \, g's\); Time in barrel: \(0.000759 \text{ s}\).
1Step 1: Identify the known values
First, identify the given values in the problem. The length of the barrel is the distance, which is \(d = 127 \text{ mm} = 0.127 \text{ m}\). The muzzle velocity, which is the final velocity of the bullet, is \(v = 335 \text{ m/s}\). The initial velocity \(u\) is \(0 \text{ m/s}\) because the bullet starts from rest.
2Step 2: Use kinematic equation to find acceleration
Since initial velocity \(u = 0\), final velocity \(v = 335 \text{ m/s}\), and displacement \(d = 0.127 \text{ m}\), use the kinematic equation:\[ v^2 = u^2 + 2ad \]Substitute the known values:\[ (335)^2 = 0^2 + 2a(0.127) \]Solving for \(a\), we get:\[ 112225 = 0.254a \]\[ a = \frac{112225}{0.254} \approx 441612.2 \text{ m/s}^2 \]
3Step 3: Convert acceleration to g's
To express the acceleration in terms of \(g\), where \(g = 9.81 \text{ m/s}^2\), divide the calculated acceleration by \(g\):\[ a_{g} = \frac{441612.2}{9.81} \approx 45016.8 \, g's \]
4Step 4: Use kinematic equation to find time
Using the kinematic equation that involves time:\[ v = u + at \]Solve for \(t\):\[ 335 = 0 + 441612.2 \times t \]\[ t = \frac{335}{441612.2} \approx 0.000759 \text{ seconds} \]
5Step 5: Conclusion
The acceleration of the bullet in the barrel is approximately \(441612.2 \text{ m/s}^2\) or \(45016.8 \, g's\). The bullet remains in the barrel for about \(0.000759 \text{ seconds}\).
Key Concepts
Acceleration CalculationMuzzle VelocityKinematic EquationsProjectile MotionUnit Conversion
Acceleration Calculation
To understand acceleration calculation in this context, let's break down the process. Acceleration is defined as the change of velocity over time. In this exercise, we're figuring out how fast the bullet speeds up inside the barrel before it exits. The problem assumes the bullet starts from zero speed, gaining velocity uniformly until it exits with a muzzle velocity of \(335 \text{ m/s}\).
Given that the barrel's length is the distance, \(127 \text{ mm}\) or \(0.127 \text{ m}\), we utilize a simple kinematic equation that links velocity, acceleration, and distance:
Given that the barrel's length is the distance, \(127 \text{ mm}\) or \(0.127 \text{ m}\), we utilize a simple kinematic equation that links velocity, acceleration, and distance:
- \( v^2 = u^2 + 2ad \)
Muzzle Velocity
Muzzle velocity is the speed of a projectile at the moment it leaves the barrel of a gun. In our problem, this final speed is given as \(335 \text{ m/s}\). Understanding muzzle velocity is essential because it determines not only the bullet's potential impact but also its trajectory and range. A higher muzzle velocity generally means a flatter trajectory and greater range.
Here are some key factors affecting muzzle velocity:
Here are some key factors affecting muzzle velocity:
- Barrel Length: In general, a longer barrel allows the expanding gas from the gunpowder more time to accelerate the projectile, thus higher velocity.
- Bullet Mass: A heavier bullet may have lower velocity due to greater inertia than a lighter one.
- Amount and type of gunpowder charge: More explosive force results in higher acceleration.
Kinematic Equations
Kinematic equations are tools to predict and analyze the motion of objects. They apply constant acceleration scenarios, such as the bullet's motion inside a gun barrel. The main kinematic equations include:
Kinematic principles allow us to breakdown and predict projectile motion, helping in fields ranging from engineering to ballistics.
- \( v = u + at \)
- \( s = ut + \frac{1}{2} at^2 \)
- \( v^2 = u^2 + 2as \)
Kinematic principles allow us to breakdown and predict projectile motion, helping in fields ranging from engineering to ballistics.
Projectile Motion
Projectile motion describes the motion of an object thrown into space, influenced by the force of gravity. A bullet experiences this as soon as it exits the barrel, subsequently being at the mercy of gravity as it arcs toward its target. While our focus was the bullet's trajectory in the barrel, understanding projectile motion is still crucial.
Upon exiting, the bullet's path is a curve due to gravity pulling it downward from its initial horizontal velocity. Here's what factors into projectile motion:
Upon exiting, the bullet's path is a curve due to gravity pulling it downward from its initial horizontal velocity. Here's what factors into projectile motion:
- Angle of Projection: Dictates the range and flight path.
- Initial Speed (Muzzle Velocity): A higher speed increases range and maintains a flatter trajectory.
- Gravity: Constant downward acceleration affects vertical motion.
Unit Conversion
Accurate calculation often requires proper unit conversion, as shown in this problem. The barrel's length is initially given as \(127 \text{ mm}\), translating to \(0.127 \text{ m}\) for consistency with other measurements. Such conversion ensures compatibility with constant values like acceleration due to gravity \( g = 9.81 \text{ m/s}^2 \).
For conversion:
For conversion:
- Millimeters to Meters: Divide by 1000 there are 1000 mm in a meter.
- Converting acceleration to g's: Divide acceleration in \( \text{m/s}^2 \) by \( 9.81 \text{ m/s}^2 \).
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