Problem 30
Question
In Problems 29-34, find each of the given projections if \(\mathbf{u}=3 \mathbf{i}+2 \mathbf{j}+\mathbf{k}, \mathbf{v}=2 \mathbf{i}-\mathbf{k}\), and \(\mathbf{w}=\mathbf{i}+5 \mathbf{j}-3 \mathbf{k}\). $$ \operatorname{proj}_{\mathbf{u}} \mathbf{v} $$
Step-by-Step Solution
Verified Answer
\( \operatorname{proj}_{\mathbf{u}} \mathbf{v} = \frac{15}{14}\mathbf{i} + \frac{10}{14}\mathbf{j} + \frac{5}{14}\mathbf{k} \).
1Step 1: Understanding the Problem
We need to find the projection of vector \( \mathbf{v} \) onto vector \( \mathbf{u} \). The projection of a vector \( \mathbf{b} \) onto another vector \( \mathbf{a} \) is given by the formula: \( \operatorname{proj}_{\mathbf{a}} \mathbf{b} = \left( \frac{\mathbf{a} \cdot \mathbf{b}}{\mathbf{a} \cdot \mathbf{a}} \right) \mathbf{a} \).
2Step 2: Calculating Dot Product \( \mathbf{u} \cdot \mathbf{v} \)
Calculate the dot product of \( \mathbf{u} = 3\mathbf{i} + 2\mathbf{j} + \mathbf{k} \) and \( \mathbf{v} = 2\mathbf{i} - \mathbf{k} \):\( \mathbf{u} \cdot \mathbf{v} = (3)(2) + (2)(0) + (1)(-1) = 6 + 0 - 1 = 5 \).
3Step 3: Calculating Dot Product \( \mathbf{u} \cdot \mathbf{u} \)
Calculate the dot product of \( \mathbf{u} \) with itself:\( \mathbf{u} \cdot \mathbf{u} = (3)(3) + (2)(2) + (1)(1) = 9 + 4 + 1 = 14 \).
4Step 4: Finding the Projection Scalar
Use the projection formula to find the scalar multiplier:\( \frac{\mathbf{u} \cdot \mathbf{v}}{\mathbf{u} \cdot \mathbf{u}} = \frac{5}{14} \).
5Step 5: Calculating \( \operatorname{proj}_{\mathbf{u}} \mathbf{v} \)
Multiply vector \( \mathbf{u} \) by the scalar from the previous step:\( \operatorname{proj}_{\mathbf{u}} \mathbf{v} = \frac{5}{14} \times (3\mathbf{i} + 2\mathbf{j} + \mathbf{k}) = \frac{15}{14}\mathbf{i} + \frac{10}{14}\mathbf{j} + \frac{5}{14}\mathbf{k} \).
Key Concepts
Dot ProductVectors in 3D SpaceProjection Formula
Dot Product
The dot product, also known as the scalar product, is a fundamental operation in vector algebra. It involves two vectors and results in a scalar, a single number. This operation is particularly useful when you need to determine angles between vectors, or in our case, when projecting one vector onto another.
To compute the dot product between two vectors, you multiply their corresponding components and then sum the results. For example, given vectors \(\mathbf{u} = 3\mathbf{i} + 2\mathbf{j} + \mathbf{k}\) and \(\mathbf{v} = 2\mathbf{i} - \mathbf{k}\), the dot product \(\mathbf{u} \cdot \mathbf{v}\) is calculated as follows:
\[\mathbf{u} \cdot \mathbf{v} = 3 \times 2 + 2 \times 0 + 1 \times (-1) = 6 + 0 - 1 = 5.\]
This result is pivotal as it is used in calculating projections and other vector operations. Remember, if the dot product is zero, the vectors are perpendicular.
To compute the dot product between two vectors, you multiply their corresponding components and then sum the results. For example, given vectors \(\mathbf{u} = 3\mathbf{i} + 2\mathbf{j} + \mathbf{k}\) and \(\mathbf{v} = 2\mathbf{i} - \mathbf{k}\), the dot product \(\mathbf{u} \cdot \mathbf{v}\) is calculated as follows:
\[\mathbf{u} \cdot \mathbf{v} = 3 \times 2 + 2 \times 0 + 1 \times (-1) = 6 + 0 - 1 = 5.\]
This result is pivotal as it is used in calculating projections and other vector operations. Remember, if the dot product is zero, the vectors are perpendicular.
Vectors in 3D Space
Vectors in 3D space have three components and are expressed in terms of the unit vectors \(\mathbf{i}, \mathbf{j}, \text{ and } \mathbf{k}\), which represent the x, y, and z directions respectively. Each vector in this space can be considered as an arrow pointing from the origin to a point given by its components.
In this exercise, you encounter vectors like \(\mathbf{u} = 3\mathbf{i} + 2\mathbf{j} + \mathbf{k}\), which means it moves 3 units along the x-axis, 2 units along the y-axis, and 1 unit along the z-axis from the origin.
Understanding vectors in 3D involves:
In this exercise, you encounter vectors like \(\mathbf{u} = 3\mathbf{i} + 2\mathbf{j} + \mathbf{k}\), which means it moves 3 units along the x-axis, 2 units along the y-axis, and 1 unit along the z-axis from the origin.
Understanding vectors in 3D involves:
- Visualizing their direction and magnitude.
- Performing operations such as addition, subtraction, and multiplication by scalars.
- Computation of dot products and cross products for finding angles and areas.
Projection Formula
The projection of one vector onto another represents the component of the first vector that runs in the direction of the second. It's like casting a shadow of one vector onto the line created by another, measuring how much of the vector aligns with the other one.
The formula for the projection of vector \(\mathbf{b}\) onto vector \(\mathbf{a}\) is:
\[\operatorname{proj}_{\mathbf{a}} \mathbf{b} = \left( \frac{\mathbf{a} \cdot \mathbf{b}}{\mathbf{a} \cdot \mathbf{a}} \right) \mathbf{a}.\]
This formula can be broken down into simple steps:
The formula for the projection of vector \(\mathbf{b}\) onto vector \(\mathbf{a}\) is:
\[\operatorname{proj}_{\mathbf{a}} \mathbf{b} = \left( \frac{\mathbf{a} \cdot \mathbf{b}}{\mathbf{a} \cdot \mathbf{a}} \right) \mathbf{a}.\]
This formula can be broken down into simple steps:
- Calculate the dot product \(\mathbf{a} \cdot \mathbf{b}\) to determine how much \(\mathbf{b}\) is directed along \(\mathbf{a}\).
- Compute \(\mathbf{a} \cdot \mathbf{a}\) to find the magnitude squared of \(\mathbf{a}\).
- Divide and multiply the vector \(\mathbf{a}\) by this ratio to get the projection vector.
Other exercises in this chapter
Problem 30
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