Problem 29
Question
(a) Calculate proj, \(\mathbf{u}\) . (b) Resolve \(\mathbf{u}\) into \(\mathbf{u}_{1}\) and \(\mathbf{u}_{2},\) where \(\mathbf{u}_{1}\) is parallel to \(\mathbf{v}\) and \(\mathbf{u}_{2}\) is orthogonal to \(\mathbf{v} .\) $$ \mathbf{u}=\langle- 2,4\rangle, \quad \mathbf{v}=\langle 1,1\rangle $$
Step-by-Step Solution
Verified Answer
The projection of \( \mathbf{u} \) onto \( \mathbf{v} \) is \( \langle 1, 1 \rangle \). \( \mathbf{u} \) resolves into \( \mathbf{u}_1 = \langle 1, 1 \rangle \) and \( \mathbf{u}_2 = \langle -3, 3 \rangle \).
1Step 1: Calculate the Dot Product of u and v
First, calculate the dot product of \( \mathbf{u} \) and \( \mathbf{v} \). The dot product is given by \( \mathbf{u} \cdot \mathbf{v} = (-2)(1) + (4)(1) = -2 + 4 = 2 \).
2Step 2: Calculate the Dot Product of v and v
Next, calculate the dot product of \( \mathbf{v} \) with itself. That is \( \mathbf{v} \cdot \mathbf{v} = (1)(1) + (1)(1) = 1 + 1 = 2 \).
3Step 3: Calculate the Projection of u onto v
Now, use the formula for the projection of \( \mathbf{u} \) onto \( \mathbf{v} \), which is \( \text{proj}_{\mathbf{v}} \mathbf{u} = \frac{\mathbf{u} \cdot \mathbf{v}}{\mathbf{v} \cdot \mathbf{v}} \mathbf{v} \). Substitute the values we calculated: \( \text{proj}_{\mathbf{v}} \mathbf{u} = \frac{2}{2} \langle 1, 1 \rangle = 1 \langle 1, 1 \rangle = \langle 1, 1 \rangle \).
4Step 4: Identify u1 and u2
\( \mathbf{u}_1 \) is the projection of \( \mathbf{u} \) onto \( \mathbf{v} \), which is \( \langle 1, 1 \rangle \). \( \mathbf{u}_2 \) is orthogonal to \( \mathbf{v} \) and is calculated as \( \mathbf{u} - \mathbf{u}_1 \). Thus \( \mathbf{u}_2 = \langle -2, 4 \rangle - \langle 1, 1 \rangle = \langle -3, 3 \rangle \).
5Step 5: Verify the Orthogonality of u2 to v
Finally, verify that \( \mathbf{u}_2 \) is orthogonal to \( \mathbf{v} \) by checking that their dot product is zero: \( \mathbf{u}_2 \cdot \mathbf{v} = (-3)(1) + (3)(1) = -3 + 3 = 0 \). As the result is zero, \( \mathbf{u}_2 \) is indeed orthogonal to \( \mathbf{v} \).
Key Concepts
Dot ProductOrthogonal VectorsVector ComponentsScalar Projection
Dot Product
The dot product is a crucial concept in vector mathematics. It involves multiplying two vectors and summing the result. You find this operation in formulas related to vector projections and sometimes in determining angles between vectors.
The dot product of two vectors, \( \mathbf{u} = \langle u_1, u_2 \rangle \) and \( \mathbf{v} = \langle v_1, v_2 \rangle \), is calculated as:
The dot product of two vectors, \( \mathbf{u} = \langle u_1, u_2 \rangle \) and \( \mathbf{v} = \langle v_1, v_2 \rangle \), is calculated as:
- \( \mathbf{u} \cdot \mathbf{v} = u_1v_1 + u_2v_2 \)
- \((-2)(1) + (4)(1) = -2 + 4 = 2\).
Orthogonal Vectors
Orthogonality in vectors refers to the scenario when two vectors are at right angles (90 degrees) to each other. This relationship results in their dot product being zero. When you identify a vector as orthogonal to another, it means they do not contribute to one another in terms of direction.
To check if two vectors, say \( \mathbf{a} \) and \( \mathbf{b} \), are orthogonal, calculate their dot product:
To check if two vectors, say \( \mathbf{a} \) and \( \mathbf{b} \), are orthogonal, calculate their dot product:
- If \( \mathbf{a} \cdot \mathbf{b} = 0 \), they are orthogonal.
Vector Components
Breaking down a vector into components involves splitting it into parts that add up to the original vector. This is a common and useful technique in physics and engineering, allowing the simplification of complex vector operations.
In this exercise, the vector \( \mathbf{u} = \langle -2, 4 \rangle \) was split into two components:
In this exercise, the vector \( \mathbf{u} = \langle -2, 4 \rangle \) was split into two components:
- \( \mathbf{u}_1 \), which is parallel to \( \mathbf{v} \), and
- \( \mathbf{u}_2 \), which is orthogonal to \( \mathbf{v} \).
Scalar Projection
The scalar projection of a vector \( \mathbf{u} \) onto another vector \( \mathbf{v} \) represents the "shadow" or "component" of \( \mathbf{u} \) that points in the direction of \( \mathbf{v} \). This is vital in applications where only the effective part of one vector in the direction of another matters.
The formula for scalar projection is expressed as:
The formula for scalar projection is expressed as:
- \( \text{proj}_{\mathbf{v}} \mathbf{u} = \frac{\mathbf{u} \cdot \mathbf{v}}{\|\mathbf{v}\|} \)
- Thus, \( \text{proj}_{\mathbf{v}} \mathbf{u} = \frac{\mathbf{u} \cdot \mathbf{v}}{\mathbf{v} \cdot \mathbf{v}} \mathbf{v} \).
Other exercises in this chapter
Problem 29
Determine whether or not the given vectors are perpendicular. $$ \langle 4,-2,-4\rangle,\langle 1,-2,2\rangle $$
View solution Problem 29
A description of a line is given. Find parametric equations for the line. The line perpendicular to the \(x z\) -plane that contains the point \((2,-1,5) .\)
View solution Problem 29
Three vectors \(\mathbf{a}, \mathbf{b},\) and \(\mathbf{c}\) are given. (a) Find their scalar triple product \(\mathbf{a} \cdot(\mathbf{b} \times \mathbf{c}) .\
View solution Problem 29
\(27-30\) Write the given vector in terms of \(\mathbf{i}\) and \(\mathbf{j}\) . $$ \mathbf{u}=\langle 3,0\rangle $$
View solution