Problem 28
Question
In Problems , compute a \(\mathbf{x}\) for the given vector \(\mathbf{x}\) and scalar a. Represent \(\mathbf{x}\) and a \(\mathbf{x}\) in the plane, and explain graphically how you obtain \(a \mathbf{x}\). $$ \mathbf{x}=\left[\begin{array}{l} 0.5 \\ 0.25 \end{array}\right] \text { and } a=5 $$
Step-by-Step Solution
Verified Answer
The scaled vector \( a \mathbf{x} \) is \( \begin{bmatrix} 2.5 \\ 1.25 \end{bmatrix} \), five times the length of \( \mathbf{x} \).
1Step 1: Understand the Task
In this exercise, we are given a vector \( \mathbf{x} = \begin{bmatrix} 0.5 \ 0.25 \end{bmatrix} \) and a scalar \( a = 5 \). We need to compute the vector \( a \mathbf{x} \) by scaling \( \mathbf{x} \) with \( a \), and graphically represent both \( \mathbf{x} \) and \( a \mathbf{x} \) on the Cartesian plane.
2Step 2: Compute the Scaled Vector
To find the vector \( a \mathbf{x} \), multiply each component of \( \mathbf{x} \) by \( a \). Perform the following calculations:\[ a \mathbf{x} = 5 \begin{bmatrix} 0.5 \ 0.25 \end{bmatrix} = \begin{bmatrix} 5 \times 0.5 \ 5 \times 0.25 \end{bmatrix} = \begin{bmatrix} 2.5 \ 1.25 \end{bmatrix} \]Thus, \( a \mathbf{x} = \begin{bmatrix} 2.5 \ 1.25 \end{bmatrix} \).
3Step 3: Graphical Representation of Vectors
Plot the original vector \( \mathbf{x} = \begin{bmatrix} 0.5 \ 0.25 \end{bmatrix} \) on a 2D plane starting from the origin (0,0) to the point (0.5, 0.25). Next, plot the vector \( a \mathbf{x} = \begin{bmatrix} 2.5 \ 1.25 \end{bmatrix} \) starting from the origin to the point (2.5, 1.25). This vector is 5 times longer than \( \mathbf{x} \) and has the same direction.
4Step 4: Explain the Vector Scaling Process
Graphically, when a vector is multiplied by a scalar \( a \), its length is scaled by the factor of \( a \) without changing its direction (only if \( a \) is positive). In this case, multiplying \( \mathbf{x} \) by 5 results in \( a \mathbf{x} \), which is stretched 5 times longer than \( \mathbf{x} \), pointing in the same direction as \( \mathbf{x} \).
Key Concepts
Scalar Multiplication2D VectorsGraphical Representation
Scalar Multiplication
Scalar multiplication is a fundamental concept in linear algebra and vector mathematics. It involves multiplying a vector by a scalar, which is simply a real number. The process of scalar multiplication scales the vector, meaning it changes its length while keeping its direction constant.
To perform scalar multiplication:
Here, each component of \( \mathbf{x} \) is multiplied by 5, leading to the new vector \( \begin{bmatrix} 2.5 \ 1.25 \end{bmatrix} \), which is 5 times longer but in the same direction as \( \mathbf{x} \).
To perform scalar multiplication:
- Multiply each component of the vector by the scalar.
- The result is a new vector whose components are each scaled by the given scalar value.
Here, each component of \( \mathbf{x} \) is multiplied by 5, leading to the new vector \( \begin{bmatrix} 2.5 \ 1.25 \end{bmatrix} \), which is 5 times longer but in the same direction as \( \mathbf{x} \).
2D Vectors
2D vectors, or two-dimensional vectors, are basic elements of vector mathematics used to represent quantities that have both magnitude and direction in a two-dimensional space. Each vector consists of two components, typically represented as \( \mathbf{x} = \begin{bmatrix} x \ y \end{bmatrix} \), where \( x \) and \( y \) correspond to the horizontal and vertical components, respectively.
Understanding 2D vectors involves:
Understanding 2D vectors involves:
- Recognizing that they start from the origin or any other point in the plane, reaching out to another point defined by its components.
- Visualizing them as arrows in the Cartesian coordinate system, originating from \((0,0)\) to \((x,y)\).
Graphical Representation
Graphically representing vectors helps in understanding their nature and how scalar multiplication affects them. Vectors are often depicted as arrows on a Cartesian coordinate system.
Here's how to visually represent vectors and their scalar multiples:
Here's how to visually represent vectors and their scalar multiples:
- First, plot the original vector, which originates from the origin (0,0) to the terminal point defined by its components, such as \( (0.5, 0.25) \) for \( \mathbf{x} \).
- Next, plot its scalar multiple by using the same starting point, guiding the arrow to the new terminal point, which in our example is \( (2.5, 1.25) \) for \( a \mathbf{x} \).
Other exercises in this chapter
Problem 28
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