Problem 26
Question
The hallmark of an inertial reference frame is that any object which is subject to zero net force will travel in a straight line at constant speed. To illustrate this, consider the following: I am standing on a level floor at the origin of an inertial frame \(\mathcal{S}\) and kick a frictionless puck due north across the floor. (a) Write down the \(x\) and \(y\) coordinates of the puck as functions of time as seen from my inertial frame. (Use \(x\) and \(y\) axes pointing east and north respectively.) Now consider two more observers, the first at rest in a frame \(\mathcal{S}^{\prime}\) that travels with constant velocity \(v\) due east relative to \(\mathcal{S},\) the second at rest in a frame \(\mathcal{S}^{\prime \prime}\) that travels with constant acceleration due east relative to \(\mathcal{S}\). (All three frames coincide at the moment when I kick the puck, and \(\mathcal{S}^{\prime \prime}\) is at rest relative to \(\mathcal{S}\) at that same moment.) (b) Find the coordinates \(x^{\prime}, y^{\prime}\) of the puck and describe the puck's path as seen from \(\mathcal{S}^{\prime} .\) (c) Do the same for \(\mathcal{S}^{\prime \prime}\) Which of the frames is inertial?
Step-by-Step Solution
VerifiedKey Concepts
Coordinate Transformation
This is essential in physics to understand how different observers perceive the same event or movement.In the exercise, we look at two additional reference frames, aside from the inertial frame \( \mathcal{S} \): a frame moving at a constant velocity east (\( \mathcal{S}' \)), and a frame accelerating east (\( \mathcal{S}'' \)).
The key steps in coordinate transformation include:
- Identifying initial positions and velocities: Recognize whether the object is initially at rest or in motion in the original frame.
- Applying transformations: For velocity transformations, use the relative velocity to adjust coordinates. For acceleration, factor in dragging effects due to the frame's acceleration.
- Resultant coordinates: These are expressed in terms of time (\( t \)) and will differ based on the observer's motion.
Velocity
When viewed from temporal frames, the velocity observed changes due to the movement of the frame itself. In frame \( \mathcal{S}' \), moving east with velocity \( v \), the puck's northward progress remains unchanged, but an additional perceived velocity component appears due east. This reflects the relative motion of the frame.
- In \( \mathcal{S}' \), while the true velocity north is still \( v_0 \), the puck appears to drift eastwards at velocity \( v \).
- Velocity adjustments between frames are linear in nature for frames like \( \mathcal{S}' \) when compared with original reference frame \( \mathcal{S} \).
Acceleration
- In the inertial frame \( \mathcal{S} \), the puck has no net force acting on it and hence no acceleration beyond the initial force applied. It continues in a straight line at constant speed.
- In the frame \( \mathcal{S}'' \), which accelerates east, the puck appears to curve due to the acceleration of the frame. This is because the frame itself is gaining velocity in the east direction over time.
Non-Inertial Frames
The exercise shows how the puck is perceived differently in such frames, particularly \( \mathcal{S}'' \). In this frame, which accelerates east, the puck's seemed path is curved. Despite the puck not having actual forces acting on it other than the initial impulse:
- Non-inertial frames introduce "pseudo" or "fictitious" forces. This makes straight motion observed as curved.
- Understanding non-inertial frames is crucial in contexts where acceleration or rotation cannot be ignored, such as inside a moving vehicle.
- Analyzing physics problems in such frames requires careful consideration of additional apparent forces resulting from the frame's acceleration or rotation.