Problem 23
Question
Vectors \(\vec{u}\) and \(\vec{v}\) are given. Find \(\operatorname{proj}_{\vec{v}} \vec{u}\) the orthogonal projection of \(\vec{u}\) onto \(\vec{v},\) and sketch all three vectors with the same initial point. \(\vec{u}=\langle-3,2\rangle, \vec{v}=\langle 1,1\rangle\)
Step-by-Step Solution
Verified Answer
The projection of \( \vec{u} \) onto \( \vec{v} \) is \( \left\langle -\frac{1}{2}, -\frac{1}{2} \right\rangle \).
1Step 1: Understand the Formula for Projection
The orthogonal projection of a vector \( \vec{u} \) onto another vector \( \vec{v} \) is given by the formula \( \operatorname{proj}_{\vec{v}} \vec{u} = \frac{\vec{u} \cdot \vec{v}}{\vec{v} \cdot \vec{v}} \cdot \vec{v} \). This allows us to express \( \operatorname{proj}_{\vec{v}} \vec{u} \) as a scalar multiple of the vector \( \vec{v} \).
2Step 2: Compute the Dot Products
Calculate the dot product \( \vec{u} \cdot \vec{v} = (-3)(1) + (2)(1) = -3 + 2 = -1 \). Then calculate \( \vec{v} \cdot \vec{v} = (1)(1) + (1)(1) = 1 + 1 = 2 \).
3Step 3: Calculate the Projection
Plug the dot products into the projection formula: \( \operatorname{proj}_{\vec{v}} \vec{u} = \frac{-1}{2} \cdot \langle 1, 1 \rangle = \langle -\frac{1}{2}, -\frac{1}{2} \rangle \). The projection vector is \( \left\langle -\frac{1}{2}, -\frac{1}{2} \right\rangle \).
4Step 4: Sketch the Vectors
Draw the vector \( \vec{u} = \langle -3, 2 \rangle \) starting from the origin. Then draw the vector \( \vec{v} = \langle 1, 1 \rangle \), which should also start from the origin. Finally, draw \( \operatorname{proj}_{\vec{v}} \vec{u} = \left\langle -\frac{1}{2}, -\frac{1}{2} \right\rangle \) from the origin, and ensure it lies along \( \vec{v} \). Confirm that \( \operatorname{proj}_{\vec{v}} \vec{u} \) is perpendicular to the line orthogonal to \( \vec{v} \) and intersects \( \vec{u} \).
Key Concepts
Dot ProductOrthogonal ProjectionEuclidean Vector Spaces
Dot Product
The dot product is a fundamental operation in vector mathematics, crucial for calculations in vector projection. It is a way to multiply two vectors to obtain a scalar, or a single number. When you have two vectors, say \( \vec{u} = \langle a_1, b_1, c_1 \rangle \) and \( \vec{v} = \langle a_2, b_2, c_2 \rangle \) in 3-dimensional space, their dot product is calculated as:
For the problem at hand, we found the dot product \( \vec{u} \cdot \vec{v} = -1 \) and \( \vec{v} \cdot \vec{v} = 2 \). This calculation laid the groundwork for finding the orthogonal projection.
- \( \vec{u} \cdot \vec{v} = a_1 \cdot a_2 + b_1 \cdot b_2 + c_1 \cdot c_2 \)
For the problem at hand, we found the dot product \( \vec{u} \cdot \vec{v} = -1 \) and \( \vec{v} \cdot \vec{v} = 2 \). This calculation laid the groundwork for finding the orthogonal projection.
Orthogonal Projection
Orthogonal projection is the process of projecting a vector onto another vector to find its "shadow."
Imagine the sun casting shadows; the shadow of an object on the ground mimics the object's presence but lies in the direction of the light source. Similarly, the orthogonal projection reveals part of one vector that is parallel to another.The formula for orthogonal projection is:
Therefore, it is a part of \( \vec{u} \) that lies entirely in the direction of \( \vec{v} \), ignoring any part that's perpendicular.
In our example, this projection ended up as \( \langle -\frac{1}{2}, -\frac{1}{2} \rangle \).
It affirms that the blue and red vectors create a right angle in a traditionally colored stereoscopic image.
Imagine the sun casting shadows; the shadow of an object on the ground mimics the object's presence but lies in the direction of the light source. Similarly, the orthogonal projection reveals part of one vector that is parallel to another.The formula for orthogonal projection is:
- \( \operatorname{proj}_{\vec{v}} \vec{u} = \frac{\vec{u} \cdot \vec{v}}{\vec{v} \cdot \vec{v}} \cdot \vec{v} \)
Therefore, it is a part of \( \vec{u} \) that lies entirely in the direction of \( \vec{v} \), ignoring any part that's perpendicular.
In our example, this projection ended up as \( \langle -\frac{1}{2}, -\frac{1}{2} \rangle \).
It affirms that the blue and red vectors create a right angle in a traditionally colored stereoscopic image.
Euclidean Vector Spaces
Euclidean vector spaces are the playground for vector operations, characterized by vectors that follow the familiar rules of flat plane geometry.
These spaces allow us to visualize complex mathematical operations like projection using Cartesian coordinates (the x, y, and sometimes z coordinates you know from graphing in math class). Elements in these spaces, or vectors, are depicted as arrows that have direction and magnitude.
Key properties of Euclidean vector spaces include:
This space is perfect for seeing how vectors interact with each other geometrically,helping ensure the projection and vector relationships make visual sense.
These spaces allow us to visualize complex mathematical operations like projection using Cartesian coordinates (the x, y, and sometimes z coordinates you know from graphing in math class). Elements in these spaces, or vectors, are depicted as arrows that have direction and magnitude.
Key properties of Euclidean vector spaces include:
- They are equipped with operations such as vector addition and scalar multiplication.
- They have a notion of measure for vector lengths and angles between vectors.
- In these spaces, the concept of orthogonality and projection can be visually interpreted.
This space is perfect for seeing how vectors interact with each other geometrically,helping ensure the projection and vector relationships make visual sense.
Other exercises in this chapter
Problem 23
In Exercises 23-26, find the distance from the point to the line. \(Q=(1,1,1), \quad \vec{\ell}(t)=\langle 2,1,3\rangle+t\langle 2,1,-2\rangle\)
View solution Problem 23
In Exercises 23-26, find the area of the parallelogram defined by the given vectors. \(\vec{u}=\langle 1,1,2\rangle, \quad \vec{v}=\langle 2,0,3\rangle\)
View solution Problem 23
Find the unit vector \(\vec{u}\) in the direction of \(\vec{v} .\) \(\vec{v}=\langle 6,8\rangle\)
View solution Problem 24
Find the point of intersection between the line and the plane. line: \(\langle 4,1,0\rangle+t\langle 1,0,-1\rangle\) plane: \(3 x+y-2 z=8\)
View solution