Problem 18
Question
In Exercises \(15-18\) , a. Find the area of the triangle determined by the points \(P, Q\) ,and \(R .\) b. Find a unit vector perpendicular to plane \(P Q R\) . $$ P(-2,2,0), \quad Q(0,1,-1), \quad R(-1,2,-2) $$
Step-by-Step Solution
Verified Answer
The area of the triangle is \( \frac{1}{2}\sqrt{6} \), and a unit vector perpendicular to plane \(PQR\) is \(\left(-\frac{2}{\sqrt{6}}, \frac{1}{\sqrt{6}}, \frac{1}{\sqrt{6}}\right)\).
1Step 1: Determine the Vectors
Given the points \( P(-2,2,0) \), \( Q(0,1,-1) \), and \( R(-1,2,-2) \), calculate the vectors \( \vec{PQ} \) and \( \vec{PR} \):\[ \vec{PQ} = Q - P = (0 - (-2), 1 - 2, -1 - 0) = (2, -1, -1) \]\[ \vec{PR} = R - P = (-1 - (-2), 2 - 2, -2 - 0) = (1, 0, -2) \]
2Step 2: Find the Cross Product
Find the cross product of vectors \( \vec{PQ} \) and \( \vec{PR} \) to get a vector perpendicular to the plane of the triangle:\[ \vec{PQ} \times \vec{PR} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \ 2 & -1 & -1 \ 1 & 0 & -2 \end{vmatrix} \]Calculating the determinant yields:\[ \vec{PQ} \times \vec{PR} = (-2 - 0)\hat{i} - (-2 + 1)\hat{j} + (0 + 1)\hat{k} = (-2, 1, 1) \]
3Step 3: Calculate the Area of the Triangle
The area of the triangle is \( \frac{1}{2} \) the magnitude of the cross product found in Step 2:Calculate the magnitude:\[ |\vec{PQ} \times \vec{PR}| = \sqrt{(-2)^2 + 1^2 + 1^2} = \sqrt{4 + 1 + 1} = \sqrt{6} \]Therefore, the area is:\[ \text{Area} = \frac{1}{2} \times \sqrt{6} \]
4Step 4: Find the Unit Vector
To find a unit vector perpendicular to plane \( PQR \), divide the cross product found in Step 2 by its magnitude:Based on the cross product \((-2, 1, 1)\):\[ \text{Unit Vector} = \frac{1}{\sqrt{6}}(-2, 1, 1) = \left(-\frac{2}{\sqrt{6}}, \frac{1}{\sqrt{6}}, \frac{1}{\sqrt{6}}\right) \]
Key Concepts
Cross ProductUnit VectorArea of a Triangle
Cross Product
Understanding the cross product is key to vector calculus. It is a way to multiply two vectors in three-dimensional space to form a new vector that is perpendicular to the original two vectors. You can think of it as a tool that helps determine a direction orthogonal (at right angles) to a given plane.
In this case, we find the cross product between two vectors derived from points on the triangle's plane, namely vectors \( \vec{PQ} \) and \( \vec{PR} \). This can be calculated using the determinant of a matrix formed with the unit vectors \( \hat{i}, \hat{j}, \hat{k} \) on the first row and the components of \( \vec{PQ} \) and \( \vec{PR} \) as subsequent rows:
\[\vec{PQ} \times \vec{PR} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \ 2 & -1 & -1 \ 1 & 0 & -2 \end{vmatrix}\]
Calculating this determinant results in the vector \((-2, 1, 1)\). This vector is orthogonal to the plane formed by the points \( P, Q, \) and \( R \). The direction indicated by this vector gives us information about the orientation of the plane with respect to the axes in a three-dimensional space.
In this case, we find the cross product between two vectors derived from points on the triangle's plane, namely vectors \( \vec{PQ} \) and \( \vec{PR} \). This can be calculated using the determinant of a matrix formed with the unit vectors \( \hat{i}, \hat{j}, \hat{k} \) on the first row and the components of \( \vec{PQ} \) and \( \vec{PR} \) as subsequent rows:
\[\vec{PQ} \times \vec{PR} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \ 2 & -1 & -1 \ 1 & 0 & -2 \end{vmatrix}\]
Calculating this determinant results in the vector \((-2, 1, 1)\). This vector is orthogonal to the plane formed by the points \( P, Q, \) and \( R \). The direction indicated by this vector gives us information about the orientation of the plane with respect to the axes in a three-dimensional space.
Unit Vector
A unit vector is crucial when you need a direction with a magnitude of one. It is often used to indicate direction without any scaling. Creating a unit vector from a given vector involves dividing each component of the vector by its magnitude. This process normalizes the vector.
In this exercise, we derived an orthogonal vector \((-2, 1, 1)\) using the cross product. To normalize, you calculate its magnitude:
By dividing each component of the vector by this magnitude, we achieve a unit vector perpendicular to the plane of triangle \( PQR \):
This unit vector maintains the direction given by the cross product while standardizing its length to one unit. This is useful for a consistent way to describe perpendicularity in space.
In this exercise, we derived an orthogonal vector \((-2, 1, 1)\) using the cross product. To normalize, you calculate its magnitude:
- Magnitude: \( \sqrt{(-2)^2 + 1^2 + 1^2} = \sqrt{6} \)
By dividing each component of the vector by this magnitude, we achieve a unit vector perpendicular to the plane of triangle \( PQR \):
- \( \text{Unit Vector} = \frac{1}{\sqrt{6}}(-2, 1, 1) = \left(-\frac{2}{\sqrt{6}}, \frac{1}{\sqrt{6}}, \frac{1}{\sqrt{6}}\right) \)
This unit vector maintains the direction given by the cross product while standardizing its length to one unit. This is useful for a consistent way to describe perpendicularity in space.
Area of a Triangle
Calculating the area of a triangle in three-dimensional space can be elegantly performed using the cross product. In this vector-based approach, you first determine two vectors along the edges of the triangle. The magnitude of their cross product offers a measure of the parallelogram spanned by these vectors.
The triangle's area is half that of the parallelogram, as it effectively divides this shape into two triangles:
Previously, we determined the magnitude of the cross product \( \vec{PQ} \times \vec{PR} \) as \( \sqrt{6} \). Consequently, the area of triangle \( PQR \) is calculated as:
This vector-based method conveniently utilizes three-dimensional coordinates directly, avoiding the need for traditional trigonometry and equations. It demonstrates the power of vector calculus in solving geometrical problems in 3D space.
The triangle's area is half that of the parallelogram, as it effectively divides this shape into two triangles:
- Area Formula: \( \text{Area} = \frac{1}{2} |\vec{PQ} \times \vec{PR}| \)
Previously, we determined the magnitude of the cross product \( \vec{PQ} \times \vec{PR} \) as \( \sqrt{6} \). Consequently, the area of triangle \( PQR \) is calculated as:
- \( \text{Area} = \frac{1}{2} \times \sqrt{6} \)
This vector-based method conveniently utilizes three-dimensional coordinates directly, avoiding the need for traditional trigonometry and equations. It demonstrates the power of vector calculus in solving geometrical problems in 3D space.
Other exercises in this chapter
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