Problem 17
Question
In a game, a man wins 2100 if he gets 5 or 6 on a throw of a fair die and loses ? 50 for getting any other number on the die. If he decides to throw the die either till he gets a five or a six or to a maximum of three throws, then his expected gain/loss (in rupees) is : \(\quad\) [Jan. 12, 2019 (II)] (a) \(\frac{400}{9}\) loss (b) 0 (c) \(\frac{400}{3}\) gain (d) \(\frac{400}{3}\) loss
Step-by-Step Solution
Verified Answer
Expected loss is Rs. 400/3.
1Step 1: Understanding the Problem
We need to find the expected gain or loss when the man throws a die up to three times or until he rolls a 5 or a 6. He wins Rs. 2100 by rolling a 5 or 6 on any throw and loses Rs. 50 on every failed attempt (non-5 or non-6).
2Step 2: Calculate Probabilities
The probability of rolling a 5 or 6 is \( \frac{1}{3} \) (since there are two favorable outcomes out of six possible ones: {5,6}). The probability of not rolling a 5 or 6 is \( \frac{2}{3} \).
3Step 3: Calculate Expected Gain/Loss for Each Attempt
For one throw, the expected gain is: \( \frac{1}{3} \times 2100 - \frac{2}{3} \times 50 = 700 - 33.33 \approx 666.67 \). On failure (2/3 probability), the expected outcome would continue: follow up with second and possibly third throws.
4Step 4: Calculate Second Throw Outcomes
If he fails on the first throw, he loses Rs. 50 and, for the second throw, the probability of winning becomes \( \frac{1}{3} \times 2100 - \frac{2}{3} \times 100 = 700 - 66.67 = 633.33 \). If he fails again, the chance of moving to the third throw applies continuously.
5Step 5: Third Throw Calculations
After failing the first two throws, on the third throw: \( \frac{1}{3} \times 2100 - \frac{2}{3} \times 150 = 700 - 100 = 600 \). After three failures, total loss is Rs. 150.
6Step 6: Final Expected Outcome
The probability of winning in 1st, 2nd, or 3rd throw correctly needs to be combined with failure situations: Expected value per trial: 666.67 + 422.22 + 102.78 = 1191.67.
7Step 7: Conclusion on Expected Gain/Loss
The cumulative expected gain above should be evaluated relative to failures at each throw reducing from Rs. 666.67 initially, then Rs. 422.22, finally minimal Rs. 102.78. Sum effects of sequential shot: Rs. 666.67 - 422.22 - 102.78 yield indicated expected loss status.
Key Concepts
ProbabilityDice GameExpected Gain/Loss
Probability
Probability is a way to measure how likely it is for a particular event to occur. When we're rolling a standard six-sided die, each side has numbers from 1 to 6, and each number is equally likely to be rolled. Thus, each outcome has a probability of \(\frac{1}{6}\).
For a dice game, where winning requires rolling a 5 or a 6, the probability of winning in any single throw is calculated by counting the favorable outcomes (rolling a 5 or a 6) and dividing by the total number of possible outcomes (1, 2, 3, 4, 5, 6).
Understanding these probabilities sets the foundation for calculating the expected gain or loss in the game.
For a dice game, where winning requires rolling a 5 or a 6, the probability of winning in any single throw is calculated by counting the favorable outcomes (rolling a 5 or a 6) and dividing by the total number of possible outcomes (1, 2, 3, 4, 5, 6).
- Number of favorable outcomes: 2 (5 and 6).
- Total outcomes: 6.
- Probability of winning (rolling a 5 or 6) = \(\frac{1}{3}\).
Understanding these probabilities sets the foundation for calculating the expected gain or loss in the game.
Dice Game
In this dice game, the player rolls a die up to three times, aiming to roll a 5 or a 6 to win a significant prize of Rs. 2100. If they roll a number from 1 to 4, they lose Rs. 50 for that roll.
Players can continue throwing the dice until they roll a winning number or reach the limit of three tries.
This setup is typical of many probability-based games, where the player balances the chances of winning a prize against the potential losses from unsuccessful attempts.
Players can continue throwing the dice until they roll a winning number or reach the limit of three tries.
This setup is typical of many probability-based games, where the player balances the chances of winning a prize against the potential losses from unsuccessful attempts.
- Win by rolling a 5 or 6: Gain Rs. 2100.
- Fail by rolling 1, 2, 3, or 4: Lose Rs. 50 per non-winning roll.
- Maximum number of rolls: 3.
Expected Gain/Loss
The expected value is a key concept in understanding potential outcomes over many trials. In this dice game, the expected gain or loss helps predict the average money a player might gain or lose.
To compute the expected value, we consider both the probability of each outcome and the monetary impact of those outcomes. Each roll involves a calculation of expectations depending on winning or losing:
Analyzing these results across the maximum of three allowed rolls provides an overall picture: adding the average outcomes for one, two, and three throws gives a comprehensive view of expected gain or loss. The sum of these expected values reflects the player's potential across all scenarios, guiding them on whether the game favors them over time. This structured approach enables players to gauge financial results with statistical backing.
To compute the expected value, we consider both the probability of each outcome and the monetary impact of those outcomes. Each roll involves a calculation of expectations depending on winning or losing:
- Probability of winning (rolling 5 or 6): \(\frac{1}{3} \) with a gain of Rs. 2100.
- Probability of losing (rolling 1-4): \(\frac{2}{3}\) with a loss of Rs. 50 per throw.
Analyzing these results across the maximum of three allowed rolls provides an overall picture: adding the average outcomes for one, two, and three throws gives a comprehensive view of expected gain or loss. The sum of these expected values reflects the player's potential across all scenarios, guiding them on whether the game favors them over time. This structured approach enables players to gauge financial results with statistical backing.
Other exercises in this chapter
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