Problem 16
Question
For the three-dimensional vectors \(\mathbf{u}\) and \(\mathbf{v}\) in Problems 13-16, find the sum \(\mathbf{u}+\mathbf{v}\), the difference \(\mathbf{u}-\mathbf{v}\), and the magnitudes \(\|\mathbf{u}\|\) and \(\|\mathbf{v}\|\). $$ \mathbf{u}=\langle 0.3,0.3,0.5\rangle, \mathbf{v}=\langle 2.2,1.3,-0.9\rangle $$
Step-by-Step Solution
Verified Answer
\( \mathbf{u} + \mathbf{v} = \langle 2.5, 1.6, -0.4 \rangle \), \( \mathbf{u} - \mathbf{v} = \langle -1.9, -1.0, 1.4 \rangle \); \( \| \mathbf{u} \| = 0.655 \), \( \| \mathbf{v} \| = 2.71 \).
1Step 1: Finding the Sum of Vectors
To find the sum of vectors \( \mathbf{u} \) and \( \mathbf{v} \), add corresponding components: \( \mathbf{u} + \mathbf{v} = \langle 0.3 + 2.2, 0.3 + 1.3, 0.5 + (-0.9) \rangle \). \[ \mathbf{u} + \mathbf{v} = \langle 2.5, 1.6, -0.4 \rangle \]
2Step 2: Finding the Difference of Vectors
To find the difference \( \mathbf{u} - \mathbf{v} \), subtract corresponding components of \( \mathbf{v} \) from \( \mathbf{u} \):\[ \mathbf{u} - \mathbf{v} = \langle 0.3 - 2.2, 0.3 - 1.3, 0.5 - (-0.9) \rangle \] \[ \mathbf{u} - \mathbf{v} = \langle -1.9, -1.0, 1.4 \rangle \]
3Step 3: Calculating Magnitude of \( \mathbf{u} \)
To find the magnitude of \( \mathbf{u} \), use the formula:\[ \| \mathbf{u} \| = \sqrt{(0.3)^2 + (0.3)^2 + (0.5)^2} \]\[ \| \mathbf{u} \| = \sqrt{0.09 + 0.09 + 0.25} = \sqrt{0.43} = 0.655 \]
4Step 4: Calculating Magnitude of \( \mathbf{v} \)
To find the magnitude of \( \mathbf{v} \), use the formula:\[ \| \mathbf{v} \| = \sqrt{(2.2)^2 + (1.3)^2 + (-0.9)^2} \]\[ \| \mathbf{v} \| = \sqrt{4.84 + 1.69 + 0.81} = \sqrt{7.34} = 2.71 \]
5Step 5: Conclusion: Final Results Compilation
The sum of \( \mathbf{u} \) and \( \mathbf{v} \) is \( \langle 2.5, 1.6, -0.4 \rangle \); the difference is \( \langle -1.9, -1.0, 1.4 \rangle \). The magnitudes are \( \| \mathbf{u} \| = 0.655 \) and \( \| \mathbf{v} \| = 2.71 \).
Key Concepts
Magnitude of a VectorThree-Dimensional VectorsVector Subtraction
Magnitude of a Vector
Vectors have a length, called their magnitude, which is a scalar quantity. It's essentially a measure of how long or large the vector is in a geometric sense.
It's calculated using the Pythagorean theorem adapted to three dimensions.
The magnitude of a vector \( \mathbf{a} = \langle x, y, z \rangle \) is determined using:
\[ \| \mathbf{u} \| = \sqrt{(0.3)^2 + (0.3)^2 + (0.5)^2} = \sqrt{0.09 + 0.09 + 0.25} = \sqrt{0.43} \approx 0.655 \]
This value represents how far the point is from the origin in a three-dimensional space.
It's calculated using the Pythagorean theorem adapted to three dimensions.
The magnitude of a vector \( \mathbf{a} = \langle x, y, z \rangle \) is determined using:
- \( \| \mathbf{a} \| = \sqrt{x^2 + y^2 + z^2} \)
\[ \| \mathbf{u} \| = \sqrt{(0.3)^2 + (0.3)^2 + (0.5)^2} = \sqrt{0.09 + 0.09 + 0.25} = \sqrt{0.43} \approx 0.655 \]
This value represents how far the point is from the origin in a three-dimensional space.
Three-Dimensional Vectors
Three-dimensional vectors are used to describe quantities having both a magnitude and direction in three-dimensional space. Each vector can be represented by its components with respect to the \( x \), \( y \), and \( z \) axes.
For instance, the vector \( \mathbf{u} = \langle 0.3, 0.3, 0.5 \rangle \) means it extends 0.3 units along the x-axis, 0.3 units along the y-axis, and 0.5 units along the z-axis. This representation enables us to understand the vector’s precise position and direction.
For instance, the vector \( \mathbf{u} = \langle 0.3, 0.3, 0.5 \rangle \) means it extends 0.3 units along the x-axis, 0.3 units along the y-axis, and 0.5 units along the z-axis. This representation enables us to understand the vector’s precise position and direction.
- Such vectors are fundamental in physics and engineering, representing forces, velocities, and other vector quantities in 3D space.
- The ability to express vectors in three dimensions allows us to perform operations like addition, subtraction, and more, maintaining each component's coordinates.
Vector Subtraction
Subtracting vectors involves taking one vector away from another, which entails subtracting the individual corresponding components.
When given two vectors, \( \mathbf{u} = \langle 0.3, 0.3, 0.5 \rangle \) and \( \mathbf{v} = \langle 2.2, 1.3, -0.9 \rangle \), the subtraction \( \mathbf{u} - \mathbf{v} \) adjusts each component separately:
This operation is similar to vector addition and follows the principle of superposition, which is essential in analyzing forces and other vector quantities.
When given two vectors, \( \mathbf{u} = \langle 0.3, 0.3, 0.5 \rangle \) and \( \mathbf{v} = \langle 2.2, 1.3, -0.9 \rangle \), the subtraction \( \mathbf{u} - \mathbf{v} \) adjusts each component separately:
- Subtract their \( x \)-components: \( 0.3 - 2.2 = -1.9 \)
- Subtract their \( y \)-components: \( 0.3 - 1.3 = -1.0 \)
- Subtract their \( z \)-components: \( 0.5 - (-0.9) = 1.4 \)
This operation is similar to vector addition and follows the principle of superposition, which is essential in analyzing forces and other vector quantities.
Other exercises in this chapter
Problem 15
Find the parametric equations of the line through \((5,-3,4)\) that intersects the \(z\)-axis at a right angle.
View solution Problem 16
Find the equation of the plane through \((0,0,2)\) that is parallel to the plane \(x+y+z=1\).
View solution Problem 16
In Problems 7-16, sketch the graph of the given cylindrical or spherical equation. \(r^{2} \cos ^{2} \theta+z^{2}=4\)
View solution Problem 16
Sketch the curve in the xy-plane. Then, for the given point, find the curvature and the radius of curvature. Finally, \(y=x(x-4)^{2},(4,0)\)
View solution