Problem 15
Question
Direction angles and direction cosines The direction angles \(\alpha, \beta,\) and \(\gamma\) of a vector \(\mathbf{v}=a \mathbf{i}+b \mathbf{j}+c \mathbf{k}\) are defined as follows: \(\alpha\) is the angle between \(\mathbf{v}\) and the positive \(x\) -axis \((0 \leq \alpha \leq \pi)\) \(\beta\) is the angle between \(\mathbf{v}\) and the positive \(y\) -axis \((0 \leq \beta \leq \pi)\) \(\gamma\) is the angle between \(\mathbf{v}\) and the positive \(z\) -axis \((0 \leq \gamma \leq \pi)\) a. Show that $$\cos \alpha=\frac{a}{|\mathbf{v}|}, \quad \cos \beta=\frac{b}{|\mathbf{v}|}, \quad \cos \gamma=\frac{c}{|\mathbf{v}|}$$ and \(\cos ^{2} \alpha+\cos ^{2} \beta+\cos ^{2} \gamma=1 .\) These cosines are called the direction cosines of \(\mathbf{v} .\) b. Unit vectors are built from direction cosines Show that if \(\mathbf{v}=a \mathbf{i}+b \mathbf{j}+c \mathbf{k}\) is a unit vector, then \(a, b,\) and \(c\) are the direction cosines of \(\mathbf{v} .\)
Step-by-Step Solution
VerifiedKey Concepts
Direction Cosines
To find these, you calculate as follows:
- \( \cos \alpha = \frac{a}{|\mathbf{v}|} = \frac{a}{\sqrt{a^2 + b^2 + c^2}} \)
- \( \cos \beta = \frac{b}{|\mathbf{v}|} = \frac{b}{\sqrt{a^2 + b^2 + c^2}} \)
- \( \cos \gamma = \frac{c}{|\mathbf{v}|} = \frac{c}{\sqrt{a^2 + b^2 + c^2}} \)
Vector Mathematics
The magnitude (or length) of a vector \( \mathbf{v} \) is given by the formula \(|\mathbf{v}| = \sqrt{a^2 + b^2 + c^2}\). This helps determine how long the vector is in the spatial context.
Additionally, vectors have direction, which is often described using angles with the coordinate axes, leading us to direction angles and cosines. Calculating dot products and cross products are also methods used to find angles and relationships between vectors in vector mathematics.
Unit Vectors
If a vector is a unit vector, each of its components \( a, b, \) and \( c \) also serves as the direction cosines with the respective coordinate axes. This allows transformation of any vector into a unit vector through normalization, calculated by dividing each component by the vector's magnitude.
Unit vectors are foundational in physics and engineering as they help define precise directions in scalar fields and rotational dynamics.