Problem 15
Question
A projectile is fired upward from the ground with an initial velocity of 300 feet per second. Neglecting air resistance, the height of the projectile at any time \(t\) can be described by the polynomial function \(P(t)=-16 t^{2}+300 t\). Find the height of the projectile at each given time. a. \(t=1\) second b. \(t=2\) seconds c. \(t=3\) seconds d. \(t=4\) seconds e. Explain why the height increases and then decreases as time passes. f. Approximate (to the nearest second) how long before the object hits the ground.
Step-by-Step Solution
Verified Answer
a. 284 feet, b. 536 feet, c. 756 feet, d. 944 feet; e. Gravity slows it down. f. Hits the ground in 19 seconds.
1Step 1: Height calculation for t=1 second
Insert the value of \( t = 1 \) into the polynomial function \( P(t) = -16t^2 + 300t \). Compute as follows: \[ P(1) = -16(1)^2 + 300(1) = -16 + 300 = 284 \] Thus, the height of the projectile at \( t = 1 \) second is 284 feet.
2Step 2: Height calculation for t=2 seconds
Insert the value of \( t = 2 \) into the polynomial function. Compute as follows: \[ P(2) = -16(2)^2 + 300(2) = -64 + 600 = 536 \] Thus, the height of the projectile at \( t = 2 \) seconds is 536 feet.
3Step 3: Height calculation for t=3 seconds
Insert the value of \( t = 3 \) into the polynomial function. Compute as follows: \[ P(3) = -16(3)^2 + 300(3) = -144 + 900 = 756 \] Thus, the height of the projectile at \( t = 3 \) seconds is 756 feet.
4Step 4: Height calculation for t=4 seconds
Insert the value of \( t = 4 \) into the polynomial function. Compute as follows: \[ P(4) = -16(4)^2 + 300(4) = -256 + 1200 = 944 \] Thus, the height of the projectile at \( t = 4 \) seconds is 944 feet.
5Step 5: Explanation of height variation
The height of the projectile increases initially due to the upward velocity. As time increases, gravity begins to dominate, causing a decrease in height. This is because the term \(-16t^2\) represents the downward acceleration due to gravity, which increases as time passes.
6Step 6: Time for projectile to hit the ground
To find when the projectile hits the ground, set \( P(t) = 0 \) and solve for \( t \):\[ -16t^2 + 300t = 0 \]Factor the equation:\[ t(-16t + 300) = 0 \]This gives solutions \( t = 0 \) (when the projectile is launched) and \(-16t + 300 = 0 \).Solve for \( t \):\[ -16t = -300 \]\[ t = \frac{300}{16} = 18.75 \]Therefore, the projectile will hit the ground approximately 19 seconds after being launched.
Key Concepts
Polynomial FunctionsGravity EffectsQuadratic Equations
Polynomial Functions
In projectile motion, the height of the projectile over time is often described using polynomial functions. A polynomial function encompasses expressions of multiple terms, relying on powers of a variable like time. Here, the function is given by \(P(t) = -16t^2 + 300t\). This specific function is of degree two because the highest power of the variable \(t\) is 2.
When you plug different times into this function, it provides the height of the projectile at those specific moments.
- The term \(-16t^2\) represents the effects of gravity acting downwards on the projectile.
- The term \(300t\) represents the initial velocity propelling the projectile upwards.
When you plug different times into this function, it provides the height of the projectile at those specific moments.
Gravity Effects
One of the crucial concepts in projectile motion is the effect of gravity. The negative sign of the term \(-16t^2\) in the polynomial \(P(t) = -16t^2 + 300t\) indicates gravity's downward pull. Gravity constantly accelerates the projectile downwards at a rate of \(32 \, \text{ft/s}^2\), responsible for this specific coefficient.
Understanding gravity's role is critical in effectively predicting the motion path and timing of the projectile.
- As the projectile rises, gravity slows it down, gradually decreasing its upward speed.
- Once the projectile reaches its peak height, gravity then accelerates it downward, increasing its speed in the descent.
Understanding gravity's role is critical in effectively predicting the motion path and timing of the projectile.
Quadratic Equations
Quadratic equations are key when dealing with projectile problems involving polynomial functions of degree two, like our example function \(P(t) = -16t^2 + 300t\). Solving a quadratic equation involves finding the values of \(t\) where the expression equals zero, which tells us important information about projectile motion, such as when an object hits the ground.
To solve \(-16t^2 + 300t = 0\):
To solve \(-16t^2 + 300t = 0\):
- Factor the equation: \(t(-16t + 300) = 0\).
- This reveals two potential solutions: \(t = 0\) (when the projectile is launched) and another solution where \(-16t + 300 = 0\).
- Solve for \(t\) to find when the projectile will return to the ground: \(t = \frac{300}{16} = 18.75\).
Other exercises in this chapter
Problem 14
Sketch the graph of each function. $$ f(x)=\sqrt{x-1}+3 $$
View solution Problem 14
Write an equation of the line passing through the given points. Write the equation in standard form \(A x+B y=C\). See Example 2 . (-9,-2) and (-3,10)
View solution Problem 15
Sketch the graph of each function. $$ f(x)=|x-1|+5 $$
View solution Problem 15
Write an equation of the line passing through the given points. Write the equation in standard form \(A x+B y=C\). See Example 2 . (-3,-8) and (-6,-9)
View solution