Problem 14
Question
Distance traveled by a projectile An object is shot straight up- ward from sea level with an initial velocity of \(400 \mathrm{ft} / \mathrm{sec} .\) a. Assuming that gravity is the only force acting on the object, give an upper estimate for its velocity after 5 sec have elapsed. Use \(g=32 \mathrm{ft} / \mathrm{sec}^{2}\) for the gravitational acceleration. b. Find a lower estimate for the height attained after 5 sec.
Step-by-Step Solution
Verified Answer
The velocity after 5 seconds is 240 ft/s, and the height attained is 1600 ft.
1Step 1: Calculate the Velocity After 5 Seconds
The velocity of an object under constant acceleration can be calculated using the formula: \( v = v_0 - g \cdot t \), where \( v_0 \) is the initial velocity, \( g \) is the acceleration due to gravity, and \( t \) is the time. For this problem, \( v_0 = 400 \) ft/s, \( g = 32 \) ft/s², and \( t = 5 \) seconds. Substitute these values into the equation: \( v = 400 - 32 \cdot 5 = 400 - 160 = 240 \) ft/s. Therefore, the upper estimate for the velocity after 5 seconds is 240 ft/s.
2Step 2: Calculate the Height Attained After 5 Seconds
The height of an object under constant acceleration can be calculated using the formula: \( s = v_0 \cdot t - \frac{1}{2} g \cdot t^2 \), where \( s \) is the height, \( v_0 \) is the initial velocity, \( g \) is the acceleration due to gravity, and \( t \) is the time. Given \( v_0 = 400 \) ft/s, \( g = 32 \) ft/s², and \( t = 5 \) seconds, substitute these into the equation: \( s = 400 \cdot 5 - \frac{1}{2} \cdot 32 \cdot 5^2 = 2000 - 400 = 1600 \) ft. Thus, the lower estimate for the height attained after 5 seconds is 1600 ft.
Key Concepts
Velocity CalculationHeight EstimationConstant Acceleration
Velocity Calculation
In projectile motion, calculating the velocity of an object at a given time is crucial. This requires understanding the influence of constant acceleration on the initial launch velocity. When shooting an object upwards, gravity is working against the initial push from the surface. This constant force from gravity is denoted by the acceleration due to gravity, which is typically
- 32 ft/s² in situations close to Earth's surface.
- \( v_0 \) represents the initial velocity.
- \( g \) is the gravitational acceleration.
- \( t \) represents the time elapsed.
Height Estimation
Estimating the height of a rising projectile allows us to understand how high an object can potentially travel before gravity begins to pull it back down. For this calculation, the following equation is essential:\[s = v_0 \cdot t - \frac{1}{2} g \cdot t^2\]This formula computes the vertical displacement, where
- \( s \) is height,
- \( v_0 \) is the initial launch velocity,
- \( t \) represents the time elapsed,
- and \( g \) is the gravitational pull against the motion at 32 ft/s².
Constant Acceleration
Understanding constant acceleration is fundamental to solving problems involving projectile motion. Acceleration is the rate at which velocity changes over time. For objects under the influence of Earth's gravity alone, this is a consistent downward force termed as gravitational acceleration. For simplicity, this is generally accepted as
- 32 ft/s².
Other exercises in this chapter
Problem 14
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