Problem 13
Question
Sketch the coordinate axes and then include the vectors \(\mathbf{u}, \mathbf{v},\) and \(\mathbf{u} \times \mathbf{v}\) as vectors starting at the origin. $$\mathbf{u}=\mathbf{i}+\mathbf{j}, \quad \mathbf{v}=\mathbf{i}-\mathbf{j}$$
Step-by-Step Solution
Verified Answer
Sketch vectors \( \mathbf{u} \) and \( \mathbf{v} \) on xy-plane, and \( \mathbf{u} \times \mathbf{v} = 2\mathbf{k} \) along z-axis.
1Step 1: Sketch the Coordinate Axes
Begin by drawing the coordinate axes, a two-dimensional plane where the horizontal line is labeled the x-axis and the vertical line is labeled the y-axis.
2Step 2: Plot Vector \( \mathbf{u} \)
Vector \( \mathbf{u} \) is represented as \( \langle 1, 1 \rangle \), which means it moves 1 unit along the x-axis and 1 unit along the y-axis starting from the origin (0,0). Mark this point and draw an arrow from the origin to this point.
3Step 3: Plot Vector \( \mathbf{v} \)
Vector \( \mathbf{v} \) is \( \langle 1, -1 \rangle \), indicating it moves 1 unit along the x-axis and -1 unit along the y-axis from the origin. Locate this point and draw an arrow from the origin to the new point.
4Step 4: Calculate \( \mathbf{u} \times \mathbf{v} \)
The cross product \( \mathbf{u} \times \mathbf{v} \) in 2D is performed in a 3-space extension by assuming \( z \) components are 0: \( \mathbf{u} = \langle 1, 1, 0 \rangle \) and \( \mathbf{v} = \langle 1, -1, 0 \rangle \). Use the determinant formula for cross product: \[ \mathbf{u} \times \mathbf{v} = \begin{vmatrix} \mathbf{i} & \mathbf{j} & \mathbf{k} \ 1 & 1 & 0 \ 1 & -1 & 0 \end{vmatrix} = \mathbf{k}(1-(-1)) = 2\mathbf{k} \].
5Step 5: Plot the Vector \( \mathbf{u} \times \mathbf{v} \)
Since \( \mathbf{u} \times \mathbf{v} = 2\mathbf{k} \), this vector is along the z-axis. Draw an arrow starting from the origin pointing upwards on the z-axis.
Key Concepts
Cross ProductCoordinate SystemsVector Representation
Cross Product
A cross product is a method used in vector calculus to find a vector that is perpendicular to two input vectors. This process is essential in physics and engineering, especially when dealing with rotational forces and determining the area of a parallelogram formed by these vectors. When computing the cross product of two 2D vectors, such as \( \mathbf{u} \) and \( \mathbf{v} \), we extend them into 3-space by adding a zero \( z \)-component. For example, our vectors \( \mathbf{u} = \mathbf{i} + \mathbf{j} = \langle 1, 1, 0 \rangle \) and \( \mathbf{v} = \mathbf{i} - \mathbf{j} = \langle 1, -1, 0 \rangle \) become three-dimensional. To find the cross product \( \mathbf{u} \times \mathbf{v} \), we use the determinant formula:\[\mathbf{u} \times \mathbf{v} = \begin{vmatrix} \mathbf{i} & \mathbf{j} & \mathbf{k} \ 1 & 1 & 0 \ 1 & -1 & 0 \end{vmatrix} \]This results in the vector \( 2\mathbf{k} \), perpendicular to both \( \mathbf{u} \) and \( \mathbf{v} \), lying on the \( z \)-axis.
- The cross product has important properties such as being:
* Anticommutative: \( \mathbf{u} \times \mathbf{v} = - (\mathbf{v} \times \mathbf{u}) \)
* Distributive over vector addition. - Cross products produce vectors, unlike dot products which yield scalars.
Coordinate Systems
In mathematics and physics, coordinate systems are essential frameworks that allow us to define the position of a point in space. A simple 2D coordinate system is composed of two perpendicular axes:
- The \( x \)-axis, which is horizontal, commonly represents the set of real numbers.
- The \( y \)-axis, vertical, also represents the real numbers.
Vector Representation
Vectors are fundamental elements in mathematics, described in terms of direction and magnitude, being critical for understanding how quantities with both properties behave. In Cartesian coordinates, they are represented as a set of numbers which correspond to their direction along each axis. To represent a vector in a coordinate system, we use an origin point, typically \( (0, 0) \) in 2D, from which the vector is projected.For instance, two-dimensional vectors like \( \mathbf{u} = \mathbf{i} + \mathbf{j} = \langle 1, 1 \rangle \) indicate:
- The vector moves 1 unit on the \( x \)-axis (\( \mathbf{i} \)).
- It also moves 1 unit on the \( y \)-axis (\( \mathbf{j} \)).
- 1 unit on the \( x \)-axis (\( \mathbf{i} \)).
- -1 unit on the \( y \)-axis (\( \mathbf{j} \)), changing direction downward.
Other exercises in this chapter
Problem 13
Find parametrizations for the line segments joining the points. Draw coordinate axes and sketch each segment, indicating the direction of increasing \(t\) for y
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Triangle Find the measures of the angles of the triangle whose vertices are \(A=(-1,0), B=(2,1),\) and \(C=(1,-2)\)
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Find the component form of the vector. The unit vector that makes an angle \(\theta=2 \pi / 3\) with the positive \(x\) -axis.
View solution Problem 13
Give a geometric description of the set of points in space whose coordinates satisfy the given pairs of equations. $$x^{2}+y^{2}=4, \quad z=y$$
View solution